The Mesa 3D Graphics Library

# Mesa 10.3.2 Release Notes / October 24, 2014

Mesa 10.3.2 is a bug fix release which fixes bugs found since the 10.3 release.

Mesa 10.3.2 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is only available if requested at context creation because compatibility contexts are not supported.

## SHA256 checksums

    e65f8e691f06f111c1aeb3a376b13c9cc88cb162bee2709e0e7e6b0e6628ca75  MesaLib-10.3.2.tar.gz
    e9849bcb9aa9acd98a753d6d46d2e7d7238d3367036e11357a60efd16de8bea3  MesaLib-10.3.2.tar.bz2
    427dc0d670d38e713ebff2675665ec2fe4ff7d04ce227bd54de946999fc1d234  MesaLib-10.3.2.zip

## New features

None

## Bug fixes

This list is likely incomplete.

- Bug 54372 - GLX_INTEL_swap_event crashes driver when swapping window buffers
- Bug 81680 - [r600g] Firefox crashes with hardware acceleration turned on
- Bug 84140 - mplayer crashes playing some files using vdpau output
- Bug 84662 - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU
- Bug 85267 - vlc crashes with vdpau (Radeon 3850HD) [r600]

## Changes

Brian Paul (3):

- mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error
- st/wgl: add WINAPI qualifiers on wgl function typedefs
- glsl: fix several use-after-free bugs

Daniel Manjarres (1):

- glx: Fix glxUseXFont for glxWindow and glxPixmaps

Dave Airlie (1):

- mesa: fix GetTexImage for 1D array depth textures

Emil Velikov (2):

- docs: Add sha256 sums for the 10.3.1 release
- Update VERSION to 10.3.2

Ilia Mirkin (4):

- gm107/ir: add dnz emission for fmul
- gk110/ir: add dnz flag emission for fmul/fmad
- nouveau: 3d textures are unsupported, limit 3d levels to 1
- st/gbm: fix order of arguments passed to is_format_supported

Kenneth Graunke (3):

- i965: Add a BRW_MOCS_PTE #define.
- i965: Use BDW_MOCS_PTE for renderbuffers.
- i965: Fix register write checks.

Marek Olšák (2):

- st/mesa: use pipe_sampler_view_release for releasing sampler views
- glsl_to_tgsi: fix the value of gl_FrontFacing with native integers

Michel Dänzer (4):

- radeonsi: Clear sampler view flags when binding a buffer
- r600g,radeonsi: Always use GTT again for PIPE_USAGE_STREAM buffers
- winsys/radeon: Use separate caching buffer manager for each set of flags
- r600g: Drop references to destroyed blend state